#pragma once

#include "ISpread.h"
#include "Region.h"

class Spread : public Region<ISpread>
{
public:
	BEGIN_DEFINE_CLASS(CLSID_Spread)
		USE_INTERFACE_ENTRY(Region)
		DEFINE_INTERFACE_ENTRY(ISpread)
	END_DEFINE_CLASS()

	Spread();
	virtual ~Spread();

	virtual String GetEntityName() const{return L"Spread";}
};

AUTO_REGISTER_CLASSMAP_ENTRY(Spread)